Discussed the contents of the Mind Map so far:
- Made the distinction between weaving at model and instance level clear
- Agreed that some terms need to be defined precisely since same concepts have different names depending on the author of a paper (e.g. Language Interfacing, Refinement, Embedding)
- Bart proposed a distinction between base and aspect models (in the context of symmetric vs assymmetric weaving): base models can be used separately while aspect models cannot be used prior to it's weaving into a base model (e.g. debugging or security).
-
The RPG extensions should use weaving techniques that are as different as possible in order to make them more useful experiments.